![]() If I remember correctly, the story was set in the same world as Might and Magic VI, and the games share some of the same NPCs and Lore. Heroes of Might and Magic 2 (++) $4.99 - Improved upon almost everything in the first game. Heroes of Might and Magic (+) $4.99 - Not a bad game by any means, but for $5 you are better off choosing the improved sequels. Might and Magic IX (+) $2.99 - I have never actually beat this game, but it is a big step down from the previous 5 installments. The scenario was interesting, and the game contained most of the things I loved about the series. Might and Magic VIII (++) $2.99 - If you like the idea of having a party that consists of a Knight, a Vampire, a Troll, a Dragon, and a Minotaur, you would enjoy this game. I think the OP was harsh on the game, and it has my recommendation. ![]() It built off of the mechanics of MM6, and offered a more robust magic and skill system. Might and Magic VII (++) $2.99 - I really liked this installment. This pack gives you 100s of hours of gameplay, and the best entries in the Might and Magic series for $5. Might and Magic 6-Pack (+++) $4.99 - Might and Magic IV-VI are all awesome, even if IV and V are nearly 20 years old. ++ - Recommended (but start with the highly recommended titles) I had no idea about "hanging note" issues back in the day and I never noticed it to be honest.If you don't own the games and like First Person Rpgs (and strategy rpgs) with lots of loot you should be taking advantage of the GOG.com Might and Magic Sale! I sold it and got a SB16 Basic and a Soundcanvas wavetable card. I had issues with many games (Privateer I remember quite clearly). I fell for the "MT-32 compatible" line and Soundblaster support was not very good. I blieve it used a wavetable set from Ensoniq (not sure on that htough). I had my share of clone cards back in the day. Old games where quite fickle and often you got got burnt when some game didn't work properly. They bought one because they where cheaper and couldn't afford a Creative card. Back in the day when I was young and green, nobody bought a clone card because they sounded "better". Alone in the Dark Soundblaster Pro option). ![]() Disabling the internal cache or patching the game (if there is one) usually fix this. If a game does give you issues it's usually speed related (your PC). They are also compatible and you won't have any issues. A Soundblaster Pro 2 is guaranteed to have OP元, with SB16s and AWE32s you need to look for specific model numbers (and I don't know them).Ĭreative Labs cards are also as authentic as it gets. That rules out the AWE64s and many of the AWE32s and SB16s. If you want authentic FM sound as well, I recommend any Soundblaster with a genuine Yamaha OPL chip. It's PnP and you can disable all the resourced you don't need (MIDI port, joystick.). An AWE64 GOLD is very good for speech / digital effects card. Opinions also vary but seeing you have a dedicated MIDI card for your Roland gear, any of the Soundblasters will do just fine. Anything interesting about that Yamaha synth? The CM-500 will cost you an arm and a leg and you already have an MT-32 and a Sound Canvas. Now, mind you, it can't do things like an MT-32 or Yamaha XG hardware, but for GM (on a fast PC running DOSBox) you're golden. I downloaded and installed the latest/last version of the RVSC (I think it was version 3.0) a while back, and being that 3.0 supposedly superceded the older RVSC-88 the measly 3.?MB sound bank that it comes with doesn't do the Roland SC-88 (or SC-55) any justice Anyhoo, I prolly said it before (can't really remember) but if you have an Audigy 2, that along with a decent soundfont (such as my custom one -> Weeds General MIDI SoundFont v3.0, or any soundfonts mentioned within this thread -> AWE64 with 32 (28 really) MB of RAM ) will surely sound *extremely* nice for anything General MIDI compatable □ Surf to my web page at, and hear how that Audigy can/could sound □ It sounds almost *identical* when I played DOOM's original (converted) MIDI file using the MS softsynth. This due to it using that 16-bit Roland "GM.DLS" (that also came with Windows), which is supposedly a converted (?) dump of the SC-55's sample ROM.Īnyhoo, I had a listen to DOOM's E1M1 music from Swaaye's page (took me a while. I had always read that the Microsoft GS Wavetable Software Synthesizer (you know, the one that ships with WinDoZe) sounded extremely close to a Roland SC-55. BTW, dunno if it was mentioned previously in this thread:
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